Tuesday, March 30, 2010

Animation process with video

Okay, after intending to do this for ages, I finally took the time to document my steps in taking a scene from animatic through to finished cleaned up animation. I've recorded each stage as a video so hopefully you will be able to see the progression.

STAGE ONE - ANIMATIC

This is the rough storyboard panels timed out from the animatic. These are simply rough sketches that define the basic action for the scene.
video

STAGE TWO - LAYOUT

Here I've done layout poses to solidify the storyboard sketches. I did the drawings in Photoshop and then brought them into Flash to time them out according to the animatic which can be seen as the small window inside the main fielding.
video

STAGE THREE - REFINING POSES

Now that the poses are in place I can go in and add the extra rough poses to help flesh out the action. The main idea of the scene is that the character is looking around him in horror and then becoming remorseful. Something from off-screen surprises him at the end of the scene. The first thing I did was add a couple key drawings of him looking around quickly. There was also a lot of time in the scene after he holds up the knife, so I added a couple drawings to show him putting his hand to his forehead and dropping it down to enhance the mood.
video

STAGE FOUR - KEY ANIMATION

Okay, now that the scene is all posed out I can go in and add the key drawings. For the most part they are there to help define the action. The only major thing is I added a take at the end before the head turn to give an extra accent and make it clear that he is reacting to something from off-screen.
video

STAGE FIVE - BREAKDOWNS

Breakdowns are the name given to the drawings that go between the key drawings that further smooth out and define the action. It's important to note that these are not simple "inbetweens" or drawings that fall in the middle of the action. It is very crucial that these drawings are well thought out and give life to the animation. A lot of the cheap animation that gets done for Saturday morning cartoons leave out this step and that is why the movement in those shows tends to be flat and lifeless. Since I added the take, I went and added a few more keys to make the action smoother. I had an idea to make the eyes lead the action as he turns to make it a little weirder. I kept it subtle so as not to be too funny and spoil the mood of the scene. Also, after playing the scene through a few times, I slightly adjusted the timing on some of the keys to help make the action read clearly. This is a constant thing that I find needs to be done when animating and working in a completely digital environment makes this possible. You can make constant adjustments on the fly to help make the animation as good as you can get it.
video

STAGE SIX - KEY CLEANUP

Alright, now that the scene is pretty fleshed out it's time to clean up the drawings. I start by adding a clean line to the most important drawings. It's a good idea to do it this way as opposed to starting with the first one and working consecutively until the end. This way will make inbetweening a lot easier since we have a clean line to use as reference instead of a rough scratchy line. The red lines are going to be "self-trace" lines, which means that the lines will be the same colour as the fill colour. For basic tips on my cleanup process you can refer to a previous post I did a few years back. It was on inking on paper but the basic rules still apply. CLICK HERE. Oh, and the brush setting that I use in Flash has the smoothing set to 20.
video

STAGE SEVEN - CLEANUP

Once the main drawings are inked, I go back and finish the cleanup on the rest of the drawings. I use the 'onionskin' function in Flash to help get the finished lines in exactly the right place so that the lines don't boil. This is the part that is very time consuming but I feel that the labour is well worth it in the end. If you've gone to the trouble of doing really nice animation you really should make sure that the lines look nice and pretty. It just shows that you care.
video

STAGE EIGHT - INBETWEENING

Now that all the drawings have been cleaned up, I do the final inbetweening. I'm not 100% sure, but I think that most the animation process on most traditional features do the inbetweening before the cleanup which doesn't make a lot of sense to me. It is way more efficient to do it from a finished clean drawing with one solid line than a scratchy rough. I just find this saves a lot of time and trouble, and in animation any way that you can save time is a bonus.
video

STAGE NINE - FINISH

Okay, now we clean up the last of the inbetweens and we are done. Also, I added a couple extra inbetweens to cushion into some of the holds since some of them seemed come to a stop a little too abruptly.
video

Well, hopefully this was of value to some of you out there. I've been asked quite a few times for tips on my process of animating in Flash and I figured this was the best way to show it.

I didn't time myself, but from start to finish, this scene took a full day of work to do just to give you an idea of a time frame. That's not too bad for a 4 second, fully animated scene....right?

Anyhow, I just upgraded my Mac OS to "Snow Leopard" and I see that Quicktime now has a screen recording function so I might do another process video of me doing some animation or BG painting etc...keep watching this space!

42 comments:

Kali Fontecchio said...

Very cool!

chrisallison said...

Cool, Nick!

I inbetween before I clean up. I like it because sometimes my inbetweens aren't space the best (usually i need to switch them around to have more contrast). It takes me a FRACTION of the time to do a rough and watch it and make adjustments, as opposed to doing a cleaned up drawing (then to watch it and realize it doesn't work as well as it could).

I'd love to see how you paint BG's and draw characters in general. If there's a vote for screen cap'd movies, put me down on the "for it" side.

Thanks for sharing your process! This is AWESOME!

Zach Bellissimo said...

Wow, very helpful! Very helpful indeed! I never thought of inking the key drawings first to keep the in-betweens consistent. That will help me out ALOT.

And this is Flash right? How do you get your ink lines so smooth and solid. Mine always come out too messy.

carlo guillot said...

Thanks Nick. I also animate most of my stuff on flash, and it was really helpful to see how you work.

Tim Rauch said...

Thanks for sharing, very cool to see! Right on about saving inbetweening till the keys are clean. Would love to see a similar post on your BG/layout work.

diego cumplido said...

Thanks Nick! useful stuff!

ncross said...

Thanks!

ZACH: I zoom in really close when I ink them...Flash tends to make the lines wiggly if you are zoomed out too far.

Cadu Rosenfeld said...

This is so cool Nick!!! I want to see more MOOORE MOOOOOOOORE!

Willem Wynand said...

=) cool, love to see how you paint backgrounds aswell =)

thanx for this, i'll give some of your methods a try =)

benj said...

great post!

JoJo said...

This is great! Thanks!

michael valiquette said...

Awesome Nick! I'm going to post up a link to this if you're cool with that. I'm struggling a bit right now, doing everything on paper. Line boil is going to be an issue. One of these days I'm going to have to go digital.

geiger said...

awesome!
looks fantastic

Dani Boy said...

I think it's incredible that you've managed to do a finished 4 second scene in a day! It takes me a day just to key! (It gotta' be perfect!)

Jamie Gallant said...

Great stuff Nick,
Thanks for the insight.

Uncle Phil said...

awesome. I can't wait to see more.

Juan Pablo Solis G said...

Great post Nick!!

Bob Flynn said...

Smoothing set to 20, eh? You still achieve what appears to be a very smooth line. Do you find it creates a ton of vector points (bogging down the file?) I've been inking at 30-40 when I'm in CS3. Still prefer good ole Flash MX for this stuff.

Question: do you smooth out your lines at all, or is each stroke raw input from your Cintiq/Intuos? (I ask because it's subject of interest to me)

Echoing everyone else—would love to see more when you get the chance.

Bill Robinson said...

So very awesome. Thanks for sharing your process! I've never tried cleaning up before inbetweening, but I can see how it would be healpful!

Bill Robinson said...

PS, I would definitely love to see your approach to background layout and painting.

ncross said...

Wow, thanks again everybody!!

Mike V: That's fine with me. Yeah, save the trees, switch to digital!

Bob: I don't export the film as a flash movie so having a large file size really isn't a problem. The only smoothing I do is occasionally going over a line with the eraser to smooth out a rough edge or enhance a taper etc. I don't do any manipulation of vector points or anything like that. I don't mind it looking a little imperfect...kind of like a scanned pencil line looks really rough when you look closely at it.

Bill: I'll do a background layout post, that's a good idea!

Hobo Divine said...

Thank you so much for letting us all in on your process Nick!

This is fantastic
C'est fantastique!

The drawings are super appealing and I love the how the shapes and proportions are drawn to describe the emotion/sensation.

And not so consumed with Model that it ends up looking dead!

Take care mon frére,

~HOBO

joonasjoonas said...

Thank you for sharing this!

Jorge Garrido said...

THANK YOU SO MUCH FOR THIS, NICK!

A few years ago you did a post on how to export ink lines to flash, so your work on paper was preserved (or maybe it was from a tablet), but that one post always made it seem possible to me that I could maybe do what you do one say (if I ever get off my ass and learn to draw). Now you've topped yourself once again!

This is terrific.

Rhid said...

This film is going to be fantastic. Will all the character animation be "full" like this? Or will you be incorporating some cut-out style animation like in your previous films?
Thanks

:: smo :: said...

great post man! thanks for sharing!

your layouts are really tight! almost keys themselves!

i'm always indifferent about when to clean up in flash. sometimes i'll do it too early and then i just mess myself up thinking i've got more than i do completed. but it seems like getting everything done but inbetweens before you go for it would be a good idea for sure.

i like flash for cleanup but "sketching" in flash is tough for me sometimes since there's no pressure sensitive light/dark going on and i work pretty rough. on paper i can discern my scribbles a bit easier because i'll make a darker line.

Rüsben said...

Thanks for showing this process, Nick! Very clarifying.

John T. Quinn 3rd said...

great post! thank you.

Frank Gidlewski said...

Nick, do you scan in drawings you did by hang or start them right on photoshop and flash?

ncross said...

Thanks

Rhid: I'm going to avoid too much cut-out style animation. Now that I have a Cintiq it's just as fast to draw everything as 'full' as possible

Frank: I do all of them digitally now. The intitial super rough story sketches are drawn on paper, but I don't use those to do layouts from directly since they are too loose to be usable.

piito said...

Kewl, that you share your skills. I think this process that youve made is very helpful for those who start animating. Same thing can be learnt from books like ASK or similar.

I´d rather see how you draw your BG-s at Photoshop, which brushes you use, how you modify them etc. I´m into oldschool animation BG-s too. Some bg-s take me a whole day to do.

Anyways - keep the pencils hot and Cintiq warm! :))

I love your previous films - respect.

Mitch K said...

Really cool man! Do you always clean up an entire scene after animating it?

I usually tie down my keys in all of my scenes so that they're clean enough to work from, and then I do the rough stuff for all of my scenes. Then I go back and ink it all. I'm going to try your way next time -- seems to save a step!

Simon said...

Great stuff Nick, thanks for sharing!

Oscar Vargas said...

Nick, your are really an inspiration for me and i think for a lot of people, who want to get involve in the bizarre world of animation, thank you for sharing your techniques, that sure i will apply in my future projects, keep doing the terrific work that you excellent do (:!

Alex_Munguia said...

wow. Im a big fan of "Waif" and "Yellow Cake". Its a shame im just now following your blog. This post is absolutely solid and I'm extremely grateful. Thank you very much...Especially for producing such awesome shorts.

Phil Willis said...

Gday Nick

Thanks for sharing your process.

Educational AND inspirational.

Cheers
--Phil

Virgil said...

my 2 cents/crits:
1. the character doesn't keep his volume well, especially when he turns.
2. the animation is too pose-2-pose-ish, meaning there is no life in between poses, it doesn't flow. in 3d, I usually make sure things flow well by working in layers, and I tried this in 2d as well, by working ruff, and adding drawing details later, and erasing a lot :D so I keep things really messy until the animation is alive, and only then I add details and clean the drawings. look at jason ryan btw, for a really good 2d workflow.

david gemmill said...

damn dude this is awesome!


i draw so fast no wonder i hate flash cs4 or whatever, i tend to do quick sweeping strokes and flash chokes big time, which is why i can't ink in it, well i suck at inking anyways but it was cool to see these (and the video above)

so you do your layout poses in PS?? import them and then animate the rest in flash?

Is there any reason instead of just going straight into flash to do layout poses?

this is really cool and looks slick

keep up the awesome work!!!!!!!!!!!!!!!!!!!!!!


until i figure out a good inking method my stuff will stay loose, but one day i'd like to nice inking. haha.

Brett W. Thompson said...

Beautiful!!! Thank you SO MUCH for sharing this with us!

Dangersmith said...

Thanks for this. I totally enjoyed it and will most likely use it again as a vital resource. Great job.

FRANK M HANSEN said...

Thanks Nick. Really appreciate you sharing your process and taking the time a care detail it step by step. Awesome animation and character by the way.

Anonymous said...

May I ask, how many frames did you have for these 4 seconds total? Maybe I missed it in previous posts...Thanks for sharing! Keep up your fantastic work! (not that you wouldn't, haha)