Friday, September 28, 2007

Yo Gabba Gabba - Process, Production

KITES ARE FUN

PRODUCTION

(sorry this post has taken so long but I had to do jury duty for a week and also my computer died on me...well, enough with the excuses...)


Layout
After the animatic timing was locked down, I started on the layouts. This stage for me is still one that I draw on paper since it's the easiest and fastest way to do solid drawings. The layout stage is where I take the rough storyboard sketches and refine the composition as well as add poses to flesh out the basic movement. Essentially this is key animation, I have found that this is absolutely essential for doing "flash" animation to keep it from looking cheap.





After these poses are done in each scene I draw up the backgrounds. When doing layouts it is important to be certain that the characters and the background work together to complete the composition of the scene. Here you will notice that the action of the boy as he rises up into the sky is framed by the clouds and the action is mirrored by the line of the trees.

The next step once the layouts are completed, the key poses are inked in. Here's a brief step-by-step on inking process.

BG Painting
Since there were quite a number of BG's to paint for this video, I kept them relatively simple. I used large areas of flat colour, saving the textured and more rendered areas for clouds and trees. This gave the bg's a bit of depth without being overly complicated and also gave a bit of contrast between flat and textured areas. Also, a lot of the detail was simply linework over a flat area of colour or a simple gradient...like the grass for example. The lines help to give the appearance of texture or brushwork with out too much fussing around. As far as colour goes, I kept those simple as well. Since a lot of the action takes place in the sky, I went for a very deep blue. The rest of the colours I kept muted to help contrast with the relative brightness of the sky blue. The bg's themselves were done entirely in Photoshop to save time. I would have liked to have done them traditionally but time didn't allow for that.

Animation
The animation as noted earlier was all done in Flash. Using my layouts and my timing from my animatic, I draw all the extra poses needed directly in Flash. I rarely use symbols to get my movement. One main trick that I do is to be sure to animated entirely on 2's, which means every other frame at 24fps. This keeps the animation from looking floaty and gives it a little more of a handmade feel. This part is the hardest to describe since I didn't save any step-by-step examples as I worked...but basically I don't do anything new or innovative-I just make 'em move.

Anyway, I hope this is helpful to some of you...I wish I could go more in depth, but maybe I'll save that for another post.

10 comments:

Gabriel said...

greeat post, why isn't there more of that kind of thing around?
Nick, your bgs don't look simple at all. They're tricky, i suppose most people who know nothing about art will think you spent ages on them.

David said...

You have no idea how helpful this is for me!!! I'm doing Animation at the Art School in Rotterdam, Netherlands and I learn more from you and John's blog than from my teachers! Thanks for that, and i hope to show you some of my work soon!

Blair Kitchen said...

Hey Nick. Those backgrounds look great.
What brush do you use in photoshop, to give that canvas texture (for the clouds and trees?)
Your stuff looks great.

ncross said...

Thanks!

Blair, the brushes are some of the "natural brushes" that come with Photoshop. I use a couple of different ones that have the most texture...their aren't too many good ones available...

Mad Taylor said...

Cool Nick! I was wondering about how you get your hand inked drawings into the computer as just line work without a white paper BG.

Marc Deckter said...

This is great, Nick. Thanks for sharing your process in such a clear manner.

Danne8a said...

Amazing drawings!
Always such a delight to see your work!

ncross said...

I get the drawings into flash using a program called Adobe Streamline. I think this program is now part of the Illustrator CS package. I haven't tried it though to see if it is as good.

Brett W. Thompson said...

Woo hoo, this is great info, thanks so much Nick!! :)

Aaron said...

This is beautiful!